
I modeled this couch in Blender to level up my 3D skills, specifically by making a realistic render with soft-surfaces and fabric.
This couch is the William+ by Zanotta. It's exact specs are downloadable, taking a lot of guess-work out of making the model.
I started with basic shapes, then used simulations to get curved and wrinkled meshes. Then I used Blender’s suite of sculpting tools to add natural touches to each of the models.
3D Designer
(Personal Project)
Blender





